"Dream Objects" is a personal project focused on childhood nostalgia, created entirely in Unreal Engine, with no AI used during production. The project explores and showcases the evolution of the Game Boy console.
Dir/Dop/CGI Artist/Motion Graphics - Bartek Hlawka
Creative Support - Pawel Jermak
Music/SFX - Un.Studios
3D models
Original Gameboy / Gameboy Color - Loke Öhrström https://www.artstation.com/lokeig
Gameboy Advance - yassineCGI https://sketchfab.com/yassineCGI
Gameboy Advance SP - Smoggybeard https://sketchfab.com/Smoggybeard
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